STARFALL

Before starting our development, we ran into a lot of hurdles.
The main issue was finding a compromise between time leeway and development cost.
While thinking about designing a game that takes into account the game direction and play time in which players repeatedly play and challenge in a certain section, we came to know Precision Platformer. <StarFall> was born

Game Screenshot

AWARD

Fornew Team Members

For New is a compound word of For and New, and if translated directly, it means 'for something new'.
As the name of For New suggests, our team pursues and develops new things.

Hyeokchan Kwan
2D Pixel Artist / UI & UX Designer
refra2n@naver.com
Donggyu Kim
Programmer
kyu999666@gmail.com
Jonghyeong Kim
TA / VFX Artist
artsky2080@gmail.com
Minyoung Yoon
TA, VFX Artist / UI&UX Designer
yun_my249@naver.com
Hojae Lee
PD, Contents/System Design
siraengplayer@naver.com
Daeye Chae
2D Concept Artist(Character, Background)
cdysr0@naver.com
Sujin Chae
2D Pixel/Animation Artist
soojindh@naver.com
Yurak Chae
PM, Contents/Level Design
gamzange2@naver.com
Yoonme Chae
AD, 2D Concept Artist(Background)
jujujsla@naver.com

Thank you for playing StarFall.
In the future, we will improve and develop many parts to make it more fun to play!

Fornew

Representative: Bong Sung Hwng 
Address: 389-94, Chungganggachang-ro, Majang-myeon, Icheon-si, Gyeonggi-do, Republic of Korea Chung Kang College of Cultural Industries 
The copyright of all content (text, image, video, etc) used on this website belongs to CK's Game Content School